- carre(int) - Method in class pModel.pTortue.Tortue
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Deprecated.
- centreGavite() - Method in interface pModel.pTerrain._Zone
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Retourne le centre de gracité de la zone
- centreGavite() - Method in class pModel.pTerrain.ZoneJeu
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- centreGavite() - Method in class pModel.pTerrain.ZoneTerrain
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- close() - Method in interface pVue.pGUI._GUI
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Méthode de cloture de l'interface
- close() - Method in class pVue.pGUI.ControleGUI
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- close() - Method in class pVue.pGUI.EquipeGUI
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- close() - Method in class pVue.pGUI.TerrainGUI
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- collision(_Zone) - Method in class pModel.pTortue.AbstractTortue
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Vrai si la l'AbstractTortue est dans la zone, sinon faux
- collisions(ArrayList<Tortue>) - Method in class pModel.pTortue.Tortue
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Retourne la liste des instances de tortues en collision avec celle-ci
- compareTo(Object) - Method in class pModel.pTerrain.ZoneJeu
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- compareTo(Object) - Method in class pModel.pTerrain.ZoneTerrain
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- contains(AbstractTortue) - Method in interface pModel.pTerrain._Zone
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Vrai si la tortue se trouve dans la zone, Faux sinon
- contains(Point) - Method in interface pModel.pTerrain._Zone
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Vrai si le point se trouve dans la zone, Faux sinon
- contains(AbstractTortue) - Method in class pModel.pTerrain.ZoneJeu
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- contains(AbstractTortue) - Method in class pModel.pTerrain.ZoneTerrain
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- ControleGUI - Class in pVue.pGUI
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Class FenetreControle
- ControleGUI(VueControle) - Constructor for class pVue.pGUI.ControleGUI
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- ControleGUINew - Class in pVue.pGUI
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Class ControleGUINew
- ControleGUINew(ControleGUI) - Constructor for class pVue.pGUI.ControleGUINew
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- ControleGUINewEquipe - Class in pVue.pGUI
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- ControleGUINewEquipe() - Constructor for class pVue.pGUI.ControleGUINewEquipe
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- ControleGUITab - Class in pVue.pGUI
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Class ControleGUITab
- ControleGUITab(ControleGUI, Match) - Constructor for class pVue.pGUI.ControleGUITab
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- ControleGUITabEquipe - Class in pVue.pGUI
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Class ControleGUITabEquipe
- ControleGUITabEquipe(Equipe) - Constructor for class pVue.pGUI.ControleGUITabEquipe
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- ControlerJeu - Class in pControler
-
Class ControlerJeu :
Controleur de l'application
- ControlerJeu() - Constructor for class pControler.ControlerJeu
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Constructeur par défaut
- convertToDegrees(float) - Static method in class pInclude.Angle
-
- convertToRadians(float) - Static method in class pInclude.Angle
-